﻿using System;
using System.Collections.Generic;

namespace Melee.DataContract.Views
{
    public class AreaView
    {
        private string m_Img = null;
        public string Img
        {
            get { return m_Img; }
            set { m_Img = value; }
        }

        private Int32 m_X = 0;
        public Int32 X
        {
            get { return m_X; }
            set { m_X = value; }
        }

        private Int32 m_Y = 0;
        public Int32 Y
        {
            get { return m_Y; }
            set { m_Y = value; }
        }

        private IEnumerable<PointView> m_Points = null;
        public IEnumerable<PointView> Points
        {
            get { return m_Points; }
            set { m_Points = value; }
        }
    }
}
